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A lot of other MMOs require third party apps to be run in the background to track damage and healing done, but in WoW we can have real-time info on our damage and other metrics displayed right on our screen.

There are a few addons similar to Details! Damage and healing meters are a very useful tool for self-improvement, as well as seeing how your party is contributing to the engagement. Weak Auras are a fantastic way to customise your UI, relative to your spec and class. It allows you to show cooldowns of important abilities right on your screen, as well as buffs, debuffs, and any other info which may be important to you.

Any spell in the game is configurable, including boss abilities. Out of the box, so to speak, Weak Auras can look a little daunting. However, many people have uploaded their own Weak Aura profiles to the internet, which are easily imported by pasting their unique code into the addon.

Hopefully this World of Warcraft best UI addons guide has helped you in finding some of the best and most trustworthy addons to add to your list. We will update this article over time, if we feel other addons deserve to be universally recognised.

Download ElvUI The current version of ElvUI is Version Reduced default Chat Bubble Font size down to Incompatibility issue with Clique and [mouseover] tags on Unitframes. Style Filters were messing with Nameplate Highlight texture. Mythic Challenge icon wont be so faded. Group Finder had wrong Premade Groups icon. Shiny: Improved preformance of Bags module.

Added Slider for Reputation Databar alpha when not using custom colors. Fixed: Fixed Guild Bank search not fading the tabs. Fixed Power Prediction overflowing sometimes. Fixed Chat Bubble borders when using no border on non-thin borders. Fixed Chat window could not be closed in combat. Fixed rare Mover error linked to numpad keys.

Fixed Blanchy mount display on Unit and Aura. Updated: Increased range to scale Minimap icons more. Updated the shading on Bag items when you search. Updated the normal Bags skin code a bit, also some of the bank too. Nameplate Auras now has a "Color by Type" option which will remove the debuff type border color stealable and bad dispels will still be shown.

Removed Guide text from mentor chat, icon will still show. Added some options for the top and bottom cosmetic panels under the new cosmetic tab, under general.

Fixed Unitframe Custom Color options for Castbars not properly updating when switching between characters on same profile. Fixed Spellbook error in combat happened when leveling. Added Korthia buff Anima Gorged to Whitelist. Fixed a couple issues with Trade Skill skin. Added Korthia buff Rift Veiled to Whitelist.

Updated Range Check Library. Fixed an issue with the Ace3 skin which caused some buttons to fill the screen. Fixed an issue which caused some borders to overlap when not using pixel mode. Allowed Chat Bubbles to be skinned in tower since they seem to not be allowed there. Fixed Achievement skin error. Fixed Orderhall Talent skin. Fixed Player Choice skin while in tower again. Fixed bag skin not the all in one bag. Hide mythic score when its at zero.

Fixes: Fixed interruptible and nonInterruptible colors in castbars. Fixed rare healprediction lua error. Fixed rare power prediction lua error. Fixed rare tempHistory chat lua error. Fixed skins for patch 9. Updated filters for Sanctum of Domination All difficulties.

Updated filters for Tazavesh, the Veiled Market Mythic. Updated range tags. Updated tooltip options. Updated Style Filter code for Casting triggers and fixed a few bugs when using Name Only in nameplate settings. Fixed an issue which caused the Static and Real Player nameplate to display at the same time.

Nameplate Target Classbar should show properly again and play nicely with Style Filters. Addon Manager skin can now display addon names in other languages, instead of squares. Removed Vender Greys display as Blizzard has added one, however we kept our Detailed option to show the price of each. Bag Spacing setting min was lowered to Added Volume Datatext Thanks Caedis.

Corrected skinned Chat Bubble Backdrop level. Fixed DT Currency Headers being goofy. Fade Duration option for Map was fixed. Fixed the Restore Bar button for ActionBars. The eyeball for group finder was still hiding. Should do a less hide now. Fixed the BG Double status bar not skinning right.

Encounter Journal opens correctly with Smaller Map on. Skinned Equipment Buttons Thanks Aftermathhqt. Adjusted the skin code to prevent possible errors from other addons involving backdrop not existing.

Updated all the Spell IDs we should need for Shadowlands dungeons and the first raid. World Quest Alert Frame will be skinned properly again. Fixed up the Bag Bar skin code. Servers went up early. This is for 9.

However, this is new and it still needs a little adjusting but overall experience with scaling should be a ton better. Also, the Unified Fonts setting was further adjusted to be exactly as it was pre-font changes. Epic: The new scaling adjustments are in place, which should allow you to select a custom scale that will keep borders intact better.

This comes with new Small Medium and Large buttons to quickly adjust the scale Reload is required to properly change scale. Unified Font setting is now replicating old behaviour entirely. Druid multi-crafting CastBar is now fixed. Currency Icons have a little border of their own now. Pet bar saturation would sometimes become stuck, it is now unstuck. Group Finder eye icon was sometimes behind the button itself, we moved the eyeball up some. Time DataText can now be used in multiple areas without getting confused about what time it actually is.

Bags Item Level should be more accurate again. Chat has a Server Time setting now which can be used instead of Local Time. Addon Manager skin was adjusted to allow searching by other addons. Fixed another Quest Skin but which prevented the Parchment from being shown sometimes with Parchment Remover disabled.

The logic was a little off before. Should be okay now. Quest Icons on NamePlates would sometimes show the incorrect Icon on some mobs, this logic has been adjusted. Added custom font count and hotkey text options for Action Bars Thanks Caedis.

Increased the Cast Bar text offset options on UnitFrames. A couple Top Aura font issues resolved. Sorry this was overlooked. Also, Apply All Fonts will a work for these again. Implemented a work around for the Quest Objective Tracker Icon being unusable sometimes in combat. Added a toggle for Action Button Glow incase you don't want to see procs happening. Seals were showing when Parchment Remover was enabled, should be hidden again now. Also: Top Aura options were reworked and settings for them were reset.

That problem is corrected now. You can now quickly bind from the Spell binds by the Spell name and Macro binds by the Macro name , on Action buttons binds to slot , or directly on Bag items binds by Item ID, not the slot. Nice: Quest Most Expensive Item icon is behaving now. Shadowed Unitframes wasn't playing nicely, should be okay now.

Masque should play nicely again. However noting that unchecking Keep Aspect Ratio will affect Masque icons, keep it on if you want it to use the one intended for the skin you have selected.

Okay: Exp Databar would error sometimes. Microbar Visibility option would error sometimes. Adjustments to the Quest Skin to try to keep the text and backgrounds showing properly again.

Fixed Classbar being tiny when using AutoHide option, also would error when leaving a vehicle. Actionbar Button Spacing option can once again be set to up to Backdrop on the Stance bar wasn't using the correct multiplier when less than the amount of buttons available. Backdrop on the Microbar was a little off, that is sorted. Added Honor Level to Honor bar text outputs. Fixed the last tick on castbars.

Removed ultra rare hidden error with how we spawn the Talking Head Frame. Tweaked "Unified Font Sizes" a little more to mimic the older style and disabled it by default. Supressed the error when you dont have Pawn updated yet, go update it if you use it! A decent amount of you didn't seem to like the change this hopefully will make you love us again.

Actionbar Buttons can be sized unproportionally now by unchecking the Keep Size Ratio option. This will let you make an EPIC looking bar. HelpTips will now be hidden with Hide Tutorials, even while in combat it was protected for safety but seems okay without it.

Added an option for Ultrawide monitors to be like eyefinity would do but on one monitor Thanks Gholie. Microbar can have a backdrop like ActionBars now. Fixed Item Upgradeable Icon while using Pawn.

Nameplates now also have a Thin Border option. Added option to hide Health Bar on Tooltips. Gave Combat Datatext a Full Time option. Fixed Datatext Gold Tooltip Style. Yay: Fixed unequal Classbar combo points. Fixed Heirloom Cooldown not fitting the icon. Fixed Class bar sometimes not showing when it's supposed to.

Party Pets now have an Aura Watch setting. Maybe fixed the "Most Expensive" icon from getting stuck. Hotkey text on Stance Bar will show again. Updated Trinket Spells for Trinket element. Fixed [altpowercolor] tag. Added [reactioncolor] back into tags. Heal Prediction was messing up for Druids but I fixed it. Updated Castbar Ticks amount, nice Penance btw. Chat Editbox will follow the chats text font and size. Center piece of Phase Indicator was getting stuck on. Fixed Transmog squares turning white when changing spec when your profile changes.

Stopped yoinking the progress bar off the collections appearance sets. Fixed Auras text from using wrong settings.

Databars: Fixed EXP mover not showing up, fixed visibility logic for all bars. Adjusted backdrop color of Account Wide achievements to a soft dark blue. Attempted to correct Power Prediction not anchoring correctly on Additional Power. Let tag [name:title] fall back to [name] when phased. Gender display option in tooltip had space on the wrong side. Fixed Additional Power Prediction not anchoring properly when set to vertical fill.

Cleaned up the Equipment flyout skin some. Movie frame dialog backdrop was missing. Added a Show Bubbles option for Databars. Fixed Difficulty Datatext error. Added two buttons to Quick Toggle Blizzard Skins, in the skin section of config. Allowed the MicroBar to be shown in Pet Battles by editing the visibility setting.

We decided to completely rewrite the DataBars, this includes rewriting the old threat into this new module. NamePlates had the wrong font when loading into the game, should be resolved now for real finally. DataTexts have a better options now to allow customizing even further, we will add new options here over time. Fixed an issue that was causing Aura Statusbars color to become color stuck on auras with no duration. Objective Tracker optional setting to hide while in Mythic Keystone runs.

New option to Allow Profile Sharing off by default in profile section. Updated Font Outline options and fixed it not working when adjusting. A wild error appeared with [name:health] tag which is resolved now. Friends Datatext will show characters on connected realms too. Player Nameplate should behave more often now.. I hope. SetNamePlateSelfSize error was removed from the code.

Dropdown during Toggle Anchors was busted. Castbar text was getting cut off. Tooltip was erroring when Minimap was disabled. Minimap mover wasn't placed correctly. Shadows were scaling a little strange. Adjusted Nameplate and Aurabars to hopefully better detect mind control, duels, and which the frame type should be. Datatexts: Data Broker tooltips were brokenish. Bags Datatext is a little less weird now.

New datatext for Date, incase you aren't sure. Config: Style Filters and Custom Texts will be automatically selected when created now. Options Logo was animating a little too much, someone gave it too much candy.

Copy From should update the config to match now. Skin options are again sorted in order. Added some new Absorb settings aka one is old but readded now. Added Interrupted Color for castbar on Unitframes.

NamePlates: Castbar Time should fit better. Fixed Player Nameplate being weird half of the time. Quest Icons also shows the quest! Quest Icons code was slightly updated to improve locales and pick the correct icon to use, so now it might work on other languages better. Corrected a Style Filter error, also let entering and leaving combat trigger filters correctly regardless of unit threat. Chat: Panel Movers will update with the Panel resizing again.

Docked chats werent fading correctly. Added option to hide the Copy Button. ActionBars: Equipped Item border wasn't updating correctly. Extra Action Button cooldown was not showing when it should. Style filter settings were getting stuck in last version.

Corrected a few issues with Portrait backdrops being shown when they weren't supposed to. Options: Masque options are now clickable again. Hidden Pet bar blings were dragged to the depths, unless the bar shows, then they are back temporarily. Datatexts: Tooltips were hanging around during combat when they weren't supposed to.

Tooltips hopping around like rabbits from one location to another on some datatexts, we fed them some carrot and now they behave. Mission tooltip display time strangely aka wrong and broken. Minimap: Datatext bar offset for non-thin border theme corrected. Chat: Made sure Voice Icons appear when the Panel is hidden. Added a Panel Snapping option, which allows you to toggle the snapping into panels. Stuff: Talent tooltips were showing ID, not once but twice, sometimes three or four or five..

Spellbook spells should work in combat without tainting now, this might fix other taint issues as well. Config: Profile and Private confirmation popup was sometimes displaying incorrectly. Movers would sometimes get heavily attached to the mouse and refusing to let go.

Sometimes when adjusting the aura settings for a unit it would bug and not actually update the positioning mainly targettarget. Thank you, Foxlit! Chat: Fade Tabs No Backdrop will now fade the correct chat tabs, they were hecka confused. Chat: Tab Selection Color can now follow the class color that is selected when switching to another character on the same profile.

UnitFrames: Power Detatched AutoHide for units which should hide at zero power, will actually hide now at zero power. UnitFrames: Tank frames will now use the correct fonts on initial load in. CustomTexts: Correctly place the text when attached to AdditionalPower. Datatexts: Custom Panel settings will actually export now. Nameplate: Added Castbar Interrupted color setting. Actionbars: Fixed paging. Tooltip: Item Count works again. Aura Highlight: This actually works again too.

Options: Readd the confirmation popup to Reset Profile button. Thank you for letting us have this! Added stat texts Intellect , Agility , Stamina , Strength. Added setting Flash Threshold to Durability. Multiple texts were reworked for this update.

Stopped allowing Custom Backdrop on Additional Power to change the bar color to white. Made sure Auras wont show on Tank or Assist frames when the option is disabled. Debuff Highlight now Aura Highlight in Glow mode was glowing around the edges of the screen instead of the frame. Role Icons will now appear in Battlegrounds, they were scared of battles; so we gave them invisible sunglasses. Deleted Show Absorb Amount option, as it would often be greater than the units health in some cases.

Tags attached to the Power element including Custom Texts will be placed correctly with the AutoHide option. Castbars were trained to allow the casting backwards. Target and Focus frames now have a shiny combat icon. Aura borders color by type can be toggled off now. Castbar Display Target allowed on all frames. Focus Glow based on if a unit is Focused. Party Castbars can be positioned now.

Optimized plate load in so the performance will be improved if plates spawn quickly. Added Hide Icon options for Quest Icons , also text position was greatly improved. Tabs can be customized with color and we added a feature to let you hug the text with arrows. Editbox History Size can be adjusted or Reset via a button in the options. History Size can be adjusted and the history channels can be excluded by type.

Role Icons will appear correctly after a reload. Alerts can now be set by Channel type. Max Lines can be adjusted. Swapped [difficultycolor] to use Blizzard's Creature Difficulty Color instead of our custom coloring. Added [name:last]. UI: Movers should be better at doing their job and also stop appearing on Castbars when the Castbar was disabled. Cutaway would locate its very own error on initial login or profile change sometimes, that error has been corrected.

Bags will auto open and close with the Auction House and Scrapping Machine. Profile Export is now cleaned of settings which are not considered active. This means if you use a Plugin but it is disabled, when you export your profile the settings from that plugin are not included in the export.

Blacklisted the Experience Eliminated debuff. Worked out a couple more weird things with Smart Raid Filter. Cutaway works correctly on Vertical Orientation Health Unitframes. Fixed a bug in the new Addon Manager skin AddOn index must be in the range of 1 to 4. Changes: Lowered the min value on some Unitframes elements, mainly health. Bug Fixes: Datatexts do their thing even better than before, for real this time, hopefully.

X doubt Misc. Fresh coat of paint on the Addon Manager too. Added [name:health] tag which displays health lost using colors on the name text, neato. Added [ElvUI-Users] tag which displays other cool people than yourself. Some ultra rare super high tech Mechagon debuffs were added jk, they are normal. Borrowed the [status:text] and [status:icon] tags from Classic. Show Assigned Icon option now exists for the bags. Tooltip NPC names now adapt to the custom faction colors in tooltip settings. Bug Fixes: The options bottom buttons now use the language selected in the config, nice.

Nazjatar Followers Missions Datatext was doing a goof, which has been ungoofed by a professional ungoofer. Health and Power prediction has learned new tricks which actually doesn't do anything new but we promise they are ten times cooler now. Some Datatexts refused to show information on login, now they are willing to share said info. The bottom of letters on the bottom line of the chat will now be visible to all earthlings. Chat editbox will stay open when you move if it has text in it again and character count will only show if there is text in the editbox.

Add or Remove spell from a filter should now work how it was always meant to. Threat tags have now leveled up there tag game. Threat on Unitframes in Border mode would sometimes not update the borders correctly, they behave like good bois now.

Cutaway colors react instantly now, ninja status achieved. Highlight texture for Items on the Character page are now the old style instead of the blizzard style. Stance Bar will now get placed in the correct place, it was rolling a placement dice, we took it away. Deathknight Runes can use the custom backdrop color now, epic. Raid Debuffs has unlearned never-appear-unintentionally!

Changes: Style Filters now support changing the Nameplate Tags for Health, Power, Name, Title, and Level because of this Name Color action was removed, you can tag a color onto it and make it do other neat stuff, if you want. Style Filters threat triggering is now no longer wearing slow shoes. AuraBars using Debuffs type can once again, switch to Class Color, just like magic.

Updated the Raid Utility, with nice clean shiny fresh new updates. Faction gold will hide if its zero on the gold datatext. Added Traditional Chinese number prefix.

Thanks mcc Added Fade Chat Toggles option which can prevent the toggle buttons from disappearing with the chat. Thanks Sirenfal Raid-wide-sorting has now evolved, the new way will sort the Number of Groups and ignore the ending groups so you can hide benched players. Drain Soul has 5 ticks not 6 ticks btw.

Bug Fixes: The Top Auras were having some trouble deciding what border color to wear, it's now selected for them once again.

Unitframe Portrait Style Class wasn't playing nicely with the Overlay option but they are now friends. Nameplate Follower XP was showing on other players followers, it won't do that anymore. When selecting a Custom Filter , there was a 0. That should no longer be the case.

It seems unitframes were confused as to whether or not the unit was disconnected and can now display the connection color correctly. Changes: Added 8.

This might have caused Stuttering Issues for people on high population realms. If you had AuraBar Colors that weren't being colorize correctly, recheck the filter and enable it. Buff Indicator Style Timer Only will now use the selected color for the timer. If you were a bad boi and interrupt yourself with the Interrupt Announce on it will now no longer embarrass you.

Changes: General section of Units in Unitframe settings are less of a mess. Vehicle Exit Button anchor size is now hugging the button like a good boi. Anchors and Raid Control decided to start using the correct font after about a year or so. Buff Indicator now has its options reworked. Bug Fixes: Hopefully, Maybe, Perhaps, Possibly corrected the error which caused the Auras trying to attach to themselves on Unitframes for real this time.

Fixed Vehicle Exit options, they were misbehaving unintentionally. Debuff Highlight will now not show something when it's added but not enabled changed so you can blacklist Grasping Tendrils. Si es malo por favor mensaje Simpy en Discord. Added Alternative Power bar option to Raid and Raid Added an option to disable Buffs or Debuffs specifically for Top Auras. Added click-through option for Actionbars: Bar 1 through 10, Pet, and Stance bar.

Fixed Raid40 Visibility Restore button not applying instantly. Fixed the background color for Alternative Power bar, sometimes it was not updating to the correct color the first time. Fixed an error when importing a profile, which complaining about priority not existing for auras. Fixed the text info on Import and Export of a profile, it would stack the text at the bottom incorrectly before at first open.

Lowered Minimap minimum size to Fixed error when using the "[health:deficit-percent:nostatus]" tag. Fixed Reagent Bank Icon borders. Changes: Removed Nameplate Load Distance Options, until Blizzard decides if they will let us control it again in the future.

Changed the default position for the Alternative Power Bar. Allow icon size six on the Buff Indicators. Hotfixed: Hide Purchase Bags when all slots are bought. Revert Portrait Camera positioning. Added Class Icon style to portraits, also added Pause and Desaturation setting for 3d portraits. Stopped the Unitframes from updating when using Display Frames. This was very noticable with effective updates enabled.

Fixed the Arena and Boss frames from being hidden when changing an option while using Display Frames. Update instance ID from Deepwind Gorge. Thanks AcidWeb Version Removed the Vehicle Exit Button from the Minimap. We added a mover and the new settings can be found in the Actionbar configuration. Bug Fixes: Fixed an issue with Buff Indicators which caused an error because of the setting conversion code. Fixed an issue that caused some unskinned Blizzard frames to get the edges torn off.

Attempted to fix the Portrait offsets and made the settings display an important note. When you hover the NZoth eye on Character page, it will now show a highlight around the items with corruption stat. Set a texture when a submenu is selected in the Auctionhouse skin.

Fix backdrops on empty essences in the Character Frame. Display an icon on Bag icons for corrupted items. Fixed SetAuraUpdateMethod error.

This is an opt-in method that is less recommended but might solve issues where the update isn't received correctly otherwise. Stan 4, Report post. Posted November 23, ShestakUI Download ShesktakUI is a modular, lightweight, all-in-one overhaul for the WoW interface that aims to streamline and clean up the interface, removing unnecessary frills and wasted space left in the default UI.

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Recently Browsing 0 members No registered users viewing this page. In the "weird trivia and stats you don't really need to know but do kind of want to" section, we have Cautex taking a very specific challenge and finding out just how many Heroic Leaps it takes to get from the top of the Eastern Kingdoms down to the very bottom! Some interesting milestones: 20 leaps to get out of Silvermoon, to get into EPL, to Redridge and the final total to Booty Bay ended at leaps! And I'd personally like to thank Cautex for this public service, as we now know another crucial trivial fact about World of Warcraft!

Death Knight Class Changes in Patch 9. We're looking at the latest Death Knight changes that went live on the 9. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. When a Festering Wound bursts the cooldown of Apocalypse is reduced by 1. Festering Wound damage is increased by Brutal Grasp - Abomination Limb deals Eternal Hunger - Dark Transformation's duration is increased by 3 sec and your Minion damage is increased by 3.

Blizzard has outlined changes planned for Death Knight set bonuses coming in a future 9. Highlights An update is coming for Unholy to fix a rotation issue during Execute.

This will be addressed in a future build.



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